What makes it more bearable is the fact that it’s never really in your face, but then, it’s never really left to the sidelines either. Charles will often dance on the line of insanity, but it’s not overly done. Naturally, given the source material, sanity plays a large role here. It’s a very interesting setup to say the least, and one that does a fairly good job at getting you invested in its world and its plot. No sooner than Charles pulls to port do things start becoming ever more elusive and mysterious, and it soon transpires that things, despite already being clearly quite horrific and somewhat convoluted, are not as they seem. Now, however, and due to the aforementioned flood, Oakmount is cut off from its surrounding landmass. In fact, through visions and other like-minded convulsions, several of its residents have been pulled to it from all corners of America. It’s clear from the absolute get-go that Oakmount is subject to the supernatural forces too, and that’s where Charles comes into play he’s charged with uncovering the truth of what’s gripped the city.Ĭharles isn’t the only character to be drawn to Oakmount, mind. Players take on the role of Charles Reed, an investigator that’s not only invited to the half-submerged city of Oakmount, but drawn to it through mental, supernatural disturbances. I’ll dance around the story as best I can, because due to how the proceedings unravel, giving away just a few breadcrumbs could amount to hours worth of playing time. This, by all means, is a fairly interesting game that’s marred by some baffling design choices and a shed load of technical faults. The question here, however, is where exactly does The Sinking City fit into all of that? Well, frankly, it sits somewhere in the middle. Lovecraft’s concepts many hit, and many miss. We’ve seen several games this gen alone taking on the traits of H.P. Lovecraft, often touted as the master of horror, has become quite a dominating force as of late, or, at least in the spectrum of video game media. Frogwares insists that it will follow up with more news on the situation “soon.” In the meantime, The Sinking City remains available on Steam, the Nintendo eShop, and the PlayStation and Microsoft stores.įrogwares has not created the version of that is today on sale on We do not recommend the purchase of this version. Over on Steam, users are claiming that the latest re-up of The Sinking City is an old build of the game, and does not include access to DLC, post-release updates, cloud-saves, or achievements. The Sinking City would return to digital storefronts in January 2021, only to be pulled from Steam again in double-quick time. In October 2020, a court ruled that Frogwares had acted unlawfully in pulling the title from release. Frogwares filed suit against its publisher over a laundry list of allegations pertaining to ownership rights, marketing promises, and payment delays. The Sinking City – a Lovecraft-inspired period piece of madness and intrigue – was pulled from digital sale by the developer following fallout with publisher Nacon (then Big Ben Interactive). According to the Ukrainian studio, the Steam edition of the 2019 mystery horror title was not developed by them, though further details are not yet forthcoming. #The sinking city achievements PcDeveloper Frogwares has put out a succinct statement asking users not to purchase the Steam edition of The Sinking City, which recently returned to the PC retail platform following a period of commotion over the title’s licensing issues.
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